Speaker Object
Methods
getPlayer
This method will return a player object if the speaker is assigned to one.
addToChannel
This method will add the specified speaker to the specified channel object.
Type | Name |
string | channel name |
isinChannel
This method will return a boolean that tells you if the speaker is in the specified channel object.
Type | Name |
string | channel name |
destroy
This method will destroy all the connections of the specified speaker and remove their functions. This essentially is the same as destroying a part, it renders it useless.
Type | Name |
string | speaker name |
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